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AI part 3:Behavior

  • Post published:December 20, 2020
  • Post category:Baneshifter
  • Post comments:0 Comments

As I've already showed in AI part 1:General concept the main part of AI actor's brain consists of a behavior tree and decision engine. Let's take a look at them.…

Continue ReadingAI part 3:Behavior

AI part 2:Senses

  • Post published:December 20, 2020
  • Post category:Baneshifter
  • Post comments:0 Comments

Sigth The sight or the visibility check is based on rays colliding with the physical representation of objects - colliders. Ray start is randomly generated inside a box placed on…

Continue ReadingAI part 2:Senses

AI part 1:General concept

  • Post published:December 16, 2020
  • Post category:Baneshifter
  • Post comments:0 Comments

First of all a bit of my background. I have worked as an game AI programmer for almost 8 years. Now I'm working on other things but the game AI…

Continue ReadingAI part 1:General concept

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