New attack animations

https://youtu.be/kFoQArctrqQ Hi everyone, it took me two weeks to rework all combat related animations and the controller that plays them. Especially the player animations needs to be as responsive as…

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AI part 3:Behavior

As I've already showed in AI part 1:General concept the main part of AI actor's brain consists of a behavior tree and decision engine. Let's take a look at them.…

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AI part 2:Senses

Sigth The sight or the visibility check is based on rays colliding with the physical representation of objects - colliders. Ray start is randomly generated inside a box placed on…

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The Baneshifter

How to start my first blog entry ever? Maybe with the project I'm working on for some time - RPG game named The Baneshifter. I started to work on the…

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